When someone performs ayou choose, although you cannot choose to move upwards, Wisdom (Insight) check against you, they have disadvantagelanding in the space you finish your movement. They are also inveterate opportunists. They are able to interpret information in an uncommoneccentricities as they are celebrated for them. Spiny Quills. It is a politetake the time to learn. An affected target may repeat this saving throw at the end of each of their turns, ending the effect on a success. Even though you cant wear armor, you can stillbenefit from the armor class bonus provided by shields solong as you are proficient with them. Wisdom affects how powerful your trav- must have at least one hand free in order to quickly staunchelers tricks are, as well as how hard they are to counter. unique perspective.4 Im slow to trust someone new, but open up 4 I project my insecurities onto others. r/humblewood. Firstly Vulpins possess an unarmed bit attack that can deal 1D6 and use a player's choice of either strength or dexterity, making it useful for numerous classes. Withstand the searing heat of anemberbat swarm: a vortex of tiny flying creatures, each one a smouldering ember with wings! ruin a hedges clothing.Sensitive and Kind Adventuring clothes made specifically for hedges are avail- able in nearly every major city in Humblewood, and tailors Hedges have an incredible capacity for empathy, and tend throughout the Wood are familiar with making alterations toto view all creatures, from the smallest beetle to the larg- suit a hedges needs.est beast, as being equally deserving of respect and dignity.They are known across the Wood for being excellent conflict HEDGE TRAITSmediators, and usually find themselves acting as diplomats oremissaries between factions trying to broker an agreement. By spending an action examining any object,ingly, to be among the smartest of birdfolk. Search within r/humblewood. You have an almost supernatural ability to Corvums are commonly accepted, sometimes begrudg- appraise objects. Jerbeens grow quickly, reaching maturity around5 years. These examples are in keeping with the flavor and mechanics of that race. A wise monk was happy to share the basic At 6th level, if the target succeeds the form of the jab and weave. Birds with brighterkinds, ranging from those with small rounded bodies, suited or more decorative plumage would correspond to sera lumas,to ground life, to those with longer proportions. Come and discover the mystery behind all the forest fires, is it the Bandit Coalition or something even more nefarious? (Lawful) to legend, one who is touched by the wind will never feel at Encouragement. I really like this feature, but I do feel like the differences should just be added to the Tavern Brawler feat. tion from you, so long as you are on the same plane. Your base walking speed is 25 feet. Fora space adjacent to the guardian spirit must make a Wisdom as long as you concentrate on this ability, up to 1 hour, allsaving throw, taking magical slashing damage equal to your weapon attacks you make against the target deal additionalBardic Inspiration die on a failure. An ally must be within 60 feet gency triage. to living plants. You may only use this feature once per round.42 Chapter 1 | Welcome to the WoodNew Backgrounds what motivates you? There are dozens of variations of feathers, drop any held items as part of your reaction to spread yourcolors, and patterns even between gallus of the same subrace. 218 Index 219 License 224Foreword by holly conrad Nature, or the forest, might be quite the distance from our homes, Twitch streams, or stages where we play RPGs like 5th Edition (because oddly enough thats the magical world we live in now). When I was young, the films and books I devoured with the most enthusiasm were the ones thatappealed to audiences both young and old, whose characters may happen to be adorable woodlandanimals, but still bravely explored a mosaic of complex, confronting themes that we continue to puzzleover well into our adult years. Swimmer. I wont tolerate anyone who insults me or5 my friends. In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood that hums with the Great Rhythm of nature. Alignment. Luma are one of the reliable and flexible races inHumblewood, and are capable of excelling in numerous roles. Won over by the art and thinking it would be a fun introduction to roleplaying for my young kids, I splurged on the box set and now have a 224 hardcover book in my hands. When you reach 3rd level, you can castWood, though they channel it in specialized ways. If you would like to contact directly at customer service, you can call on this number also 1-888-280-4331. spend your reaction to add your Intelligence modifier as an ll You do not take damage for the first 30 feet of your fall. You gain proficiency with the artisanSalt of the Earth tools of your choice: brewers supplies, carpenters tools, or smiths tools. You can also understand Auran, though you cannot speak Strigs, more than any of the other birdfolk race, are most at it naturally.home in the wild. Vulpins feel just as deeply as other folk of the Wood, muscular. Whenever you make an Intelligence (History)include virtually anyone in social or familial groups. heavier, more muscular builds, standing aroundOccasionally, cervans who survive such traumas are 7 feet tall, and sometimes weighing over 200granted mystical visions. Your base walking speed increases to 35 feet. This ability states that if an attack deals over half ofthe current remainingHP of a Cervan, they can choose to activate the ability, allowing them to roll 1D12 plus their constitution modifier, then gaining that much HP. Gather your party and embark on FIVE incredible Humblewood adventures!What tales will you tell? They are the shortest lived of all the humblefolk races,living just about 40 years. Others have been told since birth that they were blessed by the wind, much in the way the Amaran-d6 Bond thine Reya was in the old tales. just cant.4 I still sympathize with the Coalitions aims, I just 4 I am not welcome back in my home perch. Adventure in the Wood 84 The Ancient Forest 134 Vulpin 32 Introduction 84 The Avium 135Characters In the Wood 32 Overview 85 Exploring the Avium 137 Character Details 32 Part 1: The Adventure Begins 86 Into the Library 139 Sex & Gender 32 86 Shadows Fall 142 Height and Weight Sleepy Meadowfen 89 Mysterious Circumstances 143 Variant Rule: Different Looks for 32 Winnowing Reach 91 Putting the Pieces Together 145 34 The Missing Researcher 91 The Necromancer 145 Birdfolk and Humblefolk 36 The Mokkden Caverns 95 Odwalds Trap 146 Languages of the Wood 36 Returning to the Reach 95 The Secret Door 147New Class Options 39 The Swamp Witch 99 The Study Room 148 Bard 41 A Witchs Debt 100 The Old Classroom 149 Cleric 43 Leaving the Reach 101 The Secret Laboratory 151 Fighter 47 Part 2: The Bandit Menace 101 Developments 152New Backgrounds 49 A Rough Road Ahead 102 Part 5: Of Fate and Flame 153New Feats The Great Tree City 106Spell Descriptions Elizas Emporium 107 Odwalds Fate 153 The Birdfolk Council 1092. Humblewood Hedges take longer to mature than most other races,not an evil force but simply represents an imbalance which reaching adulthood around 20 years. A bully from my childhood now holds a position d6 Acceptance of power in my home perch.3 I follow the teachings of a wise outcast I met in 1 I am truly blessed and have power over the my travels. Your size is Small. 1 I cant accept anothers suggestion once Ive set my path.3 I am gifted by the wind and destined 2 I expect nothing less than reverence from for greatness. College of the Road Bard Subclass Review (Humblewood) - YouTube . Their light builds usually lend themselvesto bodies that weigh far less than one would expect for theirheight, averaging around only 35 pounds. Melee, ranged, some can even cast spells! JOIN OUR SERVER @THEDECKOFMANY deckofmany.com/discordTMCAMPAIGN SETTINGCreditsWriting and Game Design: Christopher Pinch, Interior Illustrators: L eesha Hannigan,Matthew Gravelyn, Jordan Richer, Andrea Radeck, Anneliese Mak, April Prime,Andrea Bruce, TR Rowe Beck Hallstedt, Ben Zweifel, Brittany Pezzillo, Christina Kraus, Christina Pirvu, Crystal Sully,Concept Creators: Ricardo Evangelho, Cynthia F.G., Derek Murphy, Emily Hare, Jordan Richer, Leesha Hannigan, Griffin Macaulay, Ilse Gort, Jason Rainville, Andrea Bruce Jen Pattison, Jon Neimeister, Julia Metzger, Katy Grierson, Kiana Hamm, KimberliEditors: Andrea Bruce, TR Rowe, Johnson, Lake Hurwitz, Lauren Henderson, Dominik ParisienArt Director: Leesha Hannigan Matei Monoranu, Paul Scott Canavan, Risa Hulett, Sarah Webb, Tiffany Turrill,Graphic Designers: Ricardo Evangelho, Vadim Ciocazan, Valeria Ivanova, Rajaa Al-Subairi Veronika Fedorova Front Cover Illustrators: Leesha Hannigan, Additional Contributors: Holly Conrad, Christina Kraus Deven Rue, Catherine HaritonBack Cover Illustrator: D erek Murphy Special Thanks: Gail Simone, Erika Ishii,Cartographers: Hugo Solis, Tim Paul Piotorwski, Brian Scott Walters, Geoffrey Palmer,Blue Sword Games, David Lanza Cebrian Russ Charles, Corrina Malone An extra-special thanks to our amazing 14,604Kickstarter backers who helped bring this project to life! them particularly vulnerable.BANDIT DEFECTOR Hustlers are inveterate con-artists. They also lean towards the freedom of chaotic alignments. This ward lasts for as long as you Evocation Lessons. This is why I believe roleplaying games have had such a resurgence in the past few years, because were looking for a connection to the world around us. Your Wisdom score increases by 1. As each of these races are excellent in their own right, they're primarily being judged based on their flexibility, and how frequently their unique traits will likely be relevant. Through speech and touch you can communicate simple ideas Understanding. Chapter 1 | Welcome to the Wood 43d6 Ideal GROUNDED Despite the inherent vertical aspects of birdfolk culture,1 Repentance. Itlife in Humblewood, and are spoken widely. In reality, even the humble pigeon has an interesting life, we just dont see it as we pass them on city streets without giving them a second look. For the sake of simplicity we advise that, regardless of the physical measurements of a character, they follow theSex & Gender size category rules of their race (Medium or Small). When you reach 14th level, choose a single making a separate attack roll for each target.spell of 7th level or lower from the warlocks spell list. You may choose one Travelers Trick that you know and desig- nate it as your favorite trick. Birdfolk is a language of clicks, caws, and whistles. The strength of these emotions applies asmuch to positive feelings it does negative, meaning emotional Speed. Strigs are a race that resembles owls, and are the form of birdfolk that are the most geared towards physical combat. You're saying "this subclass sucks as a melee bard if you dump your melee stat." Fighters aren't great with 8 STR/DEX either. How effectively a At 3rd level you already have several memorable experi-bard of this College can apply what they have learned depends ences from your life on the road. Ability Score Increase. When you perform, you can demon- strate the innate and mystical power of your Charisma. According3 determination. Strigs prefer the relative simplicity of the forest to themachinations of society and politics. Along with other weight-reducingadaptations, this allows birdfolk to glide. Languages. Cervans teach that the best important for both themselvesmeans of survival in any situation is to remain and their communities. About Humblewood After the implementation of increases by 2.the Humblefolk Treaty, many cervans continued to live by theold ways. Nonetheless, corvums see the benefit of rules, even ifmany attempt to turn them to their own advantage. Militia Training. You have a set of large, strong antlers thatcan be used to make devastating charge attacks. Preview (PDF) Freebies New in Stock . However, some cervan villages have since started to Age. It is quite commonfor hedges to have a variety of animal friends who sharetheir home. Raptors are lean, muscular hunters, but they standless than 4 feet tall. This ensures that everyone knows what their Suggested Characteristicsjob is and lessens confusion in the heat of a robbery. arrow-left Are the subclasses good? : r/humblewood - reddit More- and 140 pounds. In truth, lumas have a unique perception of thetheir role in perch society. Flames ravage the land and destroy the homes of the humblefolk, stoking a growing resentment against the birdfolk, whose cities have managed to avoid the worst of the fires so far. Only they can quell the raging flames that have been unleashed upon the land, and restore balance to the realm. Scroungecraft allows Mapach to spend up ten minutes at a time to cobble together makeshift items that, while not very sturdy, are quite functional. Once on each of your Cleric Level Spells turns, when you hit a creature with a weapon attack, you can 1st bless, goodberry cause the attack to deal an extra 1d8 psychic damage to the target. You choose whether any foe reduced to 0 hit points by this attack remains stable or dies. RELATED: Dungeons & Dragons: 10 Rare Magic Items Youd be Lucky to Find. You gain the following benefits:ll You may choose to land your glide in a space occupied by ll You gain proficiency in either the Survival or Nature skill. Press J to jump to the feed. Let us know! Your base long jump is 30 feet, and yourWhen they stand with a group, jerbeens are emboldened: the base high jump is 15 feet, with or without a running start.presence of others reassures them, granting them the courage Nimbleness. Although they are not carrying heavy weapons or wielding a shield (though you maynecessarily prejudiced against those who are weaker, strigs are drop any held items as part of your reaction to spread yourquick to call out when someone is not doing their best for the arms). On a success, you push them 10 feet away and knock them magical means. Homebrew races - Bugs & Support - D&D Beyond Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. The community domain focuses on the ties that bind all people together. Most importantly, all Luma have theFated ability, allowing them to re-roll any attack, skill check, or saving throw each long rest. (Evil)6 Naturalism. Sorry, should have clarified I was onlycommenting on the 3rd levelto start with, didn't have time for the full video. I try to seek out and support ease anywhere but high in the forest canopy, with the wind in others like me who are seen as outcasts. On failure, the target is pushed10 feet away from you into a space of your choice. * A gentle cleric taught you how to channelspell slots, although you must cast it at the level of your highest your magic into a protective veil. The first birdfolk race of this list, Gallus resemble a variety offowl ranging from chickens and roosters, to pheasants and turkeys. You can use these backgrounds in addition to the back- Runners are the messengers and scouts of the Coalition,grounds available in the 5th Edition Core Rules. However, the cover of darkness also brings protection Finally, at 17th level, your eyes are able to see the truthfrom predators and shadows within which one can conceal hiding within darkness. WIND-TOUCHED8 I want to see how others handle situations There are legends within the Wood, of birdfolk blessed Im afraid of. Your damage for an unarmed strike is 1d4of power, such as advisors or minor officials. You have proficiency in theAcrobatics skill. Humblewood (Tabletop Game) - TV Tropes What matters isnt whether or not my5 powers are genuine, but what advantages I can reap because of that belief. members of the weasel family, such as ferrets and badgers. Decide what your charac- ter believes, or roll on the table below to understand how1 My family has been the subject of ridicule ever they feel.2 since I left my home perch. I have had an affinity for nature and animals my entirelife, which has been my primary source of inspiration for much of my personal work. The guardian spirit is Large, and takes the appearance of can expend one use of your Bardic Inspiration to target onea spectral predatory cat. Your base walking speed is 30 feet.of gardening unmatched by other birdfolk. Whilethey are quick and nimble, and possess an affable attitude, Speed. Chapter 1 | Welcome to the Wood 23Hedge pointed mediators The most diplomatic and good natured of all the humble- areas and communal gardens can be constructed in the spacesfolk, hedges like to live quiet lives in villages throughout the between burrows. You can publish your book online for free in a few minutes. The trees are old and powerful, with rare specimens that reach as tall as small mountains. 1 I am incapable of action when Im at great heights.2 I have learned to not let the comments of 2 I lash out at the slightest insult. Ability Score Increase. While doing so, you continue to fall gentlyat a speed of 60 feet per round, taking no fall damage when20 Chapter 1 | Welcome to the WoodSubrace. Humblewood is a 5e compatible campaign setting where you get toadventure as birds and other woodland critters. Found the internet! They value their Glide. Subclass is unplayable (in my opinion) of you don't optimize for it. Humblewood subclasses Fighters have access to heavy armor from level one and are one of the most versatile classes you can play. If you have no uses of this ability at the beginning of combat on your turn, you regain one use of it. Printed August 2019. The great calamity which produced the part of Humblewood known as the Scorched Grove also made the area an ideal home for fiery creatures. Mapachs are adept at surviving tough woodland condi-tions, and at intuiting the right course of action when faced Size. It is recommended to do whatever makes the most sense for the kinds of The table below can be used to decide your characters worlds youd like to build and the kinds of stories youdheight and weight. You cannot glide while wearing heavy armor, or if youThe gallus are proud of their appearances but not to the point are encumbered.of vanity. The marvelous Humblewood setting for D&D 5e is very close to public release and I'm here to tell you what lies in store! They were the lost and forgotten of the animal world, and thats why I fell in love with them. However, most importantly, Vulpins automatically learn numerous spells such as Charm Person at level one and Fear at level five, using intelligence as their spellcasting modifier! Alignment. You can speak, read, and write Birdfolkcreatures, known for their joviality and charm. As Bards adventure, they gather as many stories from the world around them as they tell. My first read is they're on the strong side. Many such gods teach the valueof tradition and simple ways of living in harmony with the Starting at 2nd level, you may use your Channel Divin-natural world. Your Intelligence scoreincreases by 1. Corvum are an intelligent race of shrewd ravens and crows. While this ability's capabilities are dictated by a DM based on the materials that a Mapach has available to them, they can make a wide variety of tools and items, that allow them to adapt to any situation. As their name may imply, Hedges are a race that strongly resembles a hedgehog. As long as you succeed against a DC of 10 + beasts regard you as their kin, and you possess the ability to their challenge rating, you can learn one useful fact of your speak the languages of the most powerful and mystic of their choice about the targets combat abilities. Compared to Travelers Tricksstudents of other Bard Colleges, a special kind of sensibilityis important for the College of the Road. While I think it comes into its own more at level 7, it doesn't get its best stuff until 10th which may be abit on the late side; it'll depend a lot on what your DM does for a character using improvised weapons if others are getting magic weapons. It is written in its own flowing cursive script. As the language of trade and custom, folk of the Wood Mapach uses its own script of glyphs made of various lines, take the time to learn it. Anythe type of damage it deals to your choice of either acid, cold, creature who deals damage to an ally with temporary hit pointsfire, lightning, or thunder (chosen when you cast the spell). Choose one of these subraces. Ranking the Druid Subclasses in D&D 5e - Tabletop Joab 5 I picked up many stories during my time on the road, and I have one for every occasion. Religion in the Wood 54 Bandits Attack 110 Finding the Necromancer 156The Amaranthine 54 Taking the Fight to Them 113 Susan the Seer 161 56 The Coming Storm The Crucible of Fire 162 Ardea 57 Approaching the 114 The Final Summons 167 Tyton 58 114 The Chase 169 Altus 59 Bandit Stronghold 115 Facing the Aspect 172 Clhuran 60 The Bandit Stronghold 117 Epilogue 174 Gesme 61 The Courtyard 117 Appendix A: Bestiary 177 Hanera 62 The Barracks 117 Reya 63 The Storeroom 118 Appendix B: Nonplayer Characters 190 Cairith 64 The Prison 120 Gaspard 65 The Inner Keep 122 Appendix C: Creating NPCs 210 Hath 66 The Bandit Leader Henwin 67 What the Future May Hold Appendix D: New Magic Items 213 Kren 68Tales of the Amaranthine Appendix E: Random Encounters 215 Appendix F: What did They Find? Theycalm and weigh ones options. These birdfolk are swift slow your descent. Using this skill strains the eyes, and you mustwhenever possible. Thebirdfolk have hollow bones, reinforced by special internalstructures that act as struts. When you select this option, choosea damage-dealing spell you can cast. This solidarity has allowed them to work together and wood are divided into two categories: the birdfolk prosper, creating a harmony in the Wood which has lasted and the humblefolk. normally leap in either case. It is up to you whetheryou embrace your position of privilege, or rebel against theconstraints thrust upon you by cervan society. Beyond the obvious physicalfound in the Wood. FOR SALE! Kindled corvums have a way with words,and are accomplished at saying what someone wants orneeds to hear. You gain proficiencyin the Insight skill.Kindled Corvum As a kindled corvum, you know implicitly that you arethe smartest in the room. He has studied creative writing at The New Hampshire Institute of Art and Otis College of Art and Design, and currently writes for CBR, ScreenRant, GameRant, and TheGamer. It has been ruled for generations by the birdfolk who inhabit the Great Tree-City of Alderheart. to do so when you finish a long rest. prone with the force of your impact. At 6th level, you have finally mastered the Armed Combat Lessons. You have proficiency in the Performance skill. If an enemy misses an attack roll that targets a rolled up Hedge, the attacked suffers 2D4 of piercing damage, giving the race a solid panic button. You serious? Ive rescued birds since I was 10 and Ive worked with the smallest of hummingbirds to the massive moody, Red Tailed hawk named Ivan whose mew I cleaned in college. (Stealth) checks when you attempt to hide in a forest.Woodland Survivors Languages. powered flight, the strong hollow bones and lightweight bodies of birdfolk allow them to easily use their feathered arms toTHE BIRDFOLK glide, and unless severely encumbered, all birdfolk can recover gracefully from what would otherwise be a deadly fall. While doing so, you continue to fall gently at a speed of 60 feet per round, taking no fall damage whenA Varied Folk you land. of life and growth believed to watch over all cervans. crowded within the booming perches, began to spread out and seek shelter within small woodland villages. These are based on the information like to tell.provided in each races description, and reflect the naturalvariation that occurs within the different folk of the Wood. Likewise, birdfolk or humblefolk characters visiting other lands Vulpin should add Common to their language list. a regular jump, but not while gliding. Awareness of ones surroundings Birdfolk takes the place of Common in Humblewood. They can livelonger than any other birdfolk race, over 100 years. Despite these positives, a great deal of a Gallus's other abilities are quite limited in their utility, gaining a few proficiencies and doubling their proficiency bonus on history checks that relate to their lore, community, or background. ll You learn two languages of your choiceCollege of the Road Wanderers Lore Not an officially recognized college, the College of theRoad represents the personal and eclectic sets of skills, knowl- At 3rd level, you can share any useful tidbits of informa-edge, and techniques a wandering bard picks up along their tion you have come across in your travels to help others tojourney. You can use it in conjunction with Birdfolk are generally welcoming to other races, but the a regular jump, but not while gliding.gallus are particularly well-known for their willingness to Communal. variation of Sylvan script. They make mighty reasonably grip.warriors, and whether defending their perch or braving theWood itself, strigs never shy away from a fight. Though, how long your repairs holdtogether is up to the GM. Battle your way throughcaustic slimeswhose touch is a deadly acid,sticky slimesthat can suck a weapon right out of your hand, and the rareshifting slimeswhich feed on magical energies to become ever stronger. Doing this destroys the weapon, but deals the maxi-mum number each of the weapons damage dice could deal to the target. Some pass a variety of builds from svelt to wide, weighing betweenmay consider them brash, but mapachs know that opportu- 90 and 160 pounds. If the attack hits, you add +10 to the At 6th level, you have learned how to deepen your pact attacks damage.with the warlock you once met. Like all of the birdfolk races ofHumblewood, Gallus possess the ability to glide, slowing their falls, preventing fall damage, and allowing the character to travel horizontal distance in the air. Chapter 1 | Welcome to the Wood 27Mapach cunning crafters Naturally curious, mapachs are a medium-sized racoon-like MAPACH TRAITSrace. Birdfolk who wish to become fluent in this dialect must writing by using a variant of Birdfolk alphabet. They weigh around 100 pounds. Number 6 - The Circle of the Land. Use left/right arrows to navigate the slideshow or swipe left/right if using a mobile device. Through it all, though, the although now in more diverse communities alongside somebirdfolk trust in solidarity, between themselves and the diverse ground-dwelling birdfolk. my abilities.6 I get embarrassed easily, even when someone 6 I find hard to trust other birdfolk. Ability Score Increase. social situations. Speed. If this is the case, simply use the character may look different than other members of its race.number provided in this column. You are free to select in the teaching, is often invoked to illustrate this point.these from among the languages offered in other 5e material,but there are several languages which are specific to the Wood. Additionally, theythat you are free to mix and match features or traits between pass information throughout the different camps of the organi-backgrounds. Add the number you roll on yourInvocation from the Warlocks list of class features for which Bardic Inspiration die + your Wisdom modifier (minimum ofyou meet the prerequisites. Additionally, Gallus is one of the few birdfolk races that has access to Wing Flap, an ability that allows its user to propel themselves upward by half their movement as a bonus action. This is seen as the basis of a popular and hilarious chil- double your proficiency bonus to the check, instead of yourdrens story about a meal growing too cold to eat as the gallus normal proficiency bonus.continually give up their seats to late arrivals at a party. When you make a weapon attack, you can expend one useof your Bardic Inspiration, adding your Bardic Inspiration dieto the attack or damage roll. When a chick is born with special markings or uniqued6 Ideal feather patterns, or when they survive a dramatic childhood event, some folks brand them Wind-Touched. You have proficiency in simple weapons. communal way of life would make them an ideal analog for races based on rabbits or hares. My powers situate me above others. Confront the terrifyingashsnakeand its deadly pyroclastic breath! Plants in the Wood do not experience the world in terms of sight, but most can feel differences in temperature, describe things that have touched them, as well as hear vibrations that happened around them (including speech). Im in big trouble if they ever find me. These isolated communities were vulnerable to an organization of brigands and marauders who called themselves the Bandit Coalition. To protect themselves from the Coalition, the bird- folk built fortified cities in the forests canopy. The arrival of a pronghorn cervan is an event to cele- brate, as it can occur only once in a generation. granted by this effect must make a Wisdom saving throw. A Mapach is capable of creating temporary arrows that break on impact, or even scrounging together disguises.