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Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Sandy will attend festivals when players are at 5 or more hearts with her. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. Fixed an issue where players couldn't interact with several trash cans in town. SVE's first NPC farmer! Stardew Valley Expanded Wiki is a FANDOM Games Community. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. Patched the dirt spot at the southern IF2R minecart with grass. Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). It'll now trigger when players have donated 60 artifacts and are in Pelican Town. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Fixed an issue where several SVE questlines could appear on the special order board. Fixed an issue where Apples' became a roommate option upon seeing their 10 heart part 2 instead of part 3. Players clipped into the IF2R farm cave when entering it. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. The world map will reflect these configurations. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves). Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. "RemoveFences" is now the old sandbox layout if players want to revert back to it. SVE fish data is now appended instead of overwriting vanilla location entries. Laid out path work for future recolor mods. Fixed the ambient sound effects in Morris' event when it was raining. Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". Added several additions to the Spirits Eve Festival and Stardew Valley Fair. Fixed miscellaneous glitched tiles and strings in several maps. Removed all yellow brick tiles in front of Robin's house. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Fixed an issue where mist effects persisted on sunny days after it rained. Fixed an issue where forage in the secret woods could spawn out of bounds. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Fixed an issue where Aurora Vineyard shop tile didn't cover all of Morris' home desk. It's not like I'm going to be adding an extra NPC that you can marry. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Fixed artifact spawn rates at Blue Moon Vineyard. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Hello there. Fixed an issue where ??? Do you think you could lend me a hand? Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. !MAJOR CHANGES IN FILE STRUCTURE!!! Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Buffed rare fish spawns at shearwater bridge. Fixed an issue where players had trouble triggering Lance's 10 heart event. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. Alesia will now start visiting the adventurer guild and attend a couple festivals once players have seen her introduction event rather than a late-game event. Added new end game weapons, purchased from new vendors. Lance now shows up on the Pelican Town calendar when unlocked as a social NPC. Adjusted material requirements with the "Harder Crafting" configuration. Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. Void Eel is no longer catchable at Mutant Bug Lair. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Decreased minnow fish pond produce chances. It won't be easy. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. Added more immersive detail to many maps. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. Added Miscellaneous dialogues and schedules to vanilla NPCs. Fixed several IF2R configurations issues. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Added butterfish and lunarite to Victor's love category. 10-18-2020: Adjusted Sophia's 12 heart triggers. This is a configurable addition. Fixed compatibility for the Stardew Valley Aquarium mod. Fixed many miscellaneous map glitches in several maps. 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. Cash in the Omni geodes to finish the museum and skip the statue. Touched up the world map to reflect all changes made. Added new egg locations that rotate every year for the egg festival. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Increased the rarity of four leaf clovers in the western cindersap forest. Vanilla characters now act according to their personalities, including but not limited to behavior and how they talk. Stardew Valley is an open-ended country-life RPG! Slightly adjusted building positions on SVE tilesheets. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Grammar and style checked SVE 12 heart events. Shearwater Bridge is now the entrance to the town. Puppyfish gave invisible lumber from their fish pond. Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. Fixed an issue where Gunther and Susan overlapped at the saloon. Fixed an issue where farmhands couldn't access the adventurer guild. -Abigail, Maru, and Vincent got stuck during the egg hunt. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Some of these dialogues change as players befriend them. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Added a new festival: 'Community Day'. Updated Andy's, Sophia's, and Susan's farming frame data. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Fixed several schedule clipping glitches. Fixed an issue where farmhands would crash during community center warp events. Fixed an issue where spouse objects would not appear on IF2R. Nerfed the IF2R quarry ore, gem, and geode spawn rates. Clownfish can now only be caught at Ginger Island. Created a new wallpaper "Ceremonial Flower Dance" to commemorate Stardew Valley Expanded hitting 1,000,000 players! Changed the far left ridge on IF2R (by the boat). Added new secondary NPCs: Birdie, Gourmand Frog, and Professor Snail. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). I'm not really sure why players would want radioactive roe but here we are I guess. Fixed the view port and positioning in Alex's 7 heart event. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. Balanced artifact spawn rates on custom maps. Added crocus forage to Sprite Spring during winter. Fixed a couple typos in locational messages and events. 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. SVE fish can now be placed in fishponds. Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. I want to experiment with tropical cooking, but it's hard to find any ingredients. Edited dialogue patterns and the wording of many events for SDV vanilla characters. - Removed the "IF2RShed" map. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Players can now sleep in the bed of whoever they're dating, engaged, or married to. Fixed an issue where players couldn't fill their watering can at calico desert. Touched up vanilla fence replacement sprites (standard and hardwood). The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Joja products are now 10% cheaper than Pierre's. Fixed a graphical glitch with the fences provided by default in SVE. Fixed an issue where Victor awkwardly stood behind Lance during the Luau. Added better shadowing to the center wood paneling on the First Slash guild building. Added compatibility for the Help Penny mod. Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021 . Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Default = "false". Players must now be level 5 fishing to encounter the starfish and puppyfish. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Dusty will now bark at the player when petting him (Dusty deserves all the pets). Fixed an issue where trees couldn't be planted on specific tiles on IF2R. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Let your readers know what your topic is about and add some general information about it. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. (Requires SVE - Furry Conversion Patch as well), Obligatorio(con todos los requerimientos del mod), Hard requirement - SMAPI will give dialogue writing errors if this is not installed, You also need all the required mods found on SVE's page. 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining. Players must now be level 8 fishing to encounter the ??? Removed "(What should I say?)" Install hundreds of mods with the click of a button. Publishers. The smaller desert configuration had incorrect tilesheet orders. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. Fixed an issue where players got stuck in some instances during Willy's king salmon cutscene. Fixed day/night tiles in all villager houses. Added Scarlett as a fully fledged NPC. She now has a chance of visiting Ginger Island Resort once unlocked. Increased king salmon sell price (600g > 650g). Susan now visits Robin's shop every Sunday morning before going to Pierre's. Added hilltop access above the IF2R cave. It updates the base game, introducing new areas and characters. Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Fixed an issue where players weren't getting artifacts on the farm. 09-16-2020: Fixed a bug where Claire and Martin wouldn't go to work at Joja Mart if players built the Joja Movie Theater. Added "Lower Profit Margins" as a configurable addition (default = false). This is the official wiki for the Stardew Valley mod East Scarp. Artifacts - Stardew Valley Wiki Artifacts Contents 1 Acquisition 2 Use 2.1 Donation 3 Artifacts 4 References 5 History For an index to the completed artifacts collection, see Collections#Artifacts. Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. Fixed an error where the backwoods signpost didn't give the player directions. (I'm still working on SVE 1.4!!! Fixed an issue where Robin's AC unit wasn't animated during summer. Example: Alex talks about Dusty when he's in front of him. If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. Dusty will now rotate portraits on different days when petting him. To fulfill Pierre's Prime Produce special order, you must harvest 25 gold-quality vegetables and you must place 25 gold-quality vegetables in Pierre's special bin. Inside, he provides a special order board similar to the one in town, which refreshes with two new quests to choose from every Monday. -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Originally an orphan who was taken in by the Governor, Jeric then dreamed of living in the valley and left the city to pursue farming. NPCs will now naturally trickle out instead of all leaving at the same time. #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. Added 10 heart dialogue for Victor and Olivia. Fixed an issue where the JA translation file was missing ".name" entries. Also added fairy dust to Sophia's "like" category. Willy sends a letter alerting the player when they meet the requirements. Fixed a bug where the Adventurer's Guild had black boxes. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Bundles will require more resources, and in some cases, different resources. Fixed a bug where players got stuck in the Wizard's 2 heart event. Added schedule dialogue for SVE and vanilla NPCs. Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). Examples being Grandpa's Shed and Enchanted Grove unlocks. Grandpa's Shed replaces the old shed on IF2R. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. This adds flawless compatibility with other mods that also add custom fish. Fixed an issue where Caroline walked into the void. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Changed all references of Grampleton to match canon. Copyright 2023 Robin Scott. Can you learn to live off the land and turn these overgrown fields into a thriving home? Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Added shadows under the adventurer guild dock. Items must be collected while quest is active.Tip: Insects who drop bug meat are common on floors 15-29 of the Mines. Reduced ore spawns in the Highlands Cavern by about 15%. But the valley seems full of opportunity. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. Added ice cream to Martin's love category. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Added night market dialogue for SVE NPCs. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. She will now do activities inside of her shed and attend to her crop field. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Fixed an issue where shearwater bridge was locked off permanently if players divorced Victor during the bridge renovation. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Changed a schedule of Morris that had him walking close to penny at night. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Lance will now be in the First Slash Guest room bed on Thursday mornings when married to the player. Adjusted the artifact spawn rates at Blue Moon Vineyard. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. This recolor is available in the "Recolor Compatibility" download.